

Unless you have a D.Va to eat it, there isn’t much you can do to stop Mei from wiping your team with her ultimate.

You can use her ultimate to zone off most points in the game and freeze enemies for 5 seconds.

On top of her already incredibly powerful kit, Mei also has arguably the best ultimate in the game. You can be particularly effective at holding an area with a lot of cover, since the second your tank walks into her space, she can trap him with her wall and then freeze him to death while your buddy shoots him as Cassidy, Hanzo, or Reaper.

When you combine that ability with a high damage dealer, you steamroll the enemy. Ever since they heavily buffed her kit in a gambit to nerf GOATs, she has been able to freeze multiple targets at once. This hero combined with almost any other DPS hero is the Overwatch League meta at the moment. When Ana throws her ultimate on Reinhardt, he does 112 damage per swing in addition to taking 50% less damage from enemy hits. Due to the close range nature of Reinhardt’s fights, Ana’s heal grenade often heals Rein and blocks healing the people he is fighting. On top of that, a skilled Ana can shut down half the ultimates in the game using her sleep dart. Ana has the potential to put out the most healing of any support hero in the game, especially when she is healing a massive target like Reinhardt. There is nothing more satisfying than sleeping a Lucio and calling over your Reinhardt to charge him into oblivion. Ana + Reinhardt is one of the Best Overwatch Duo CombosĪna + Reinhardt will always have a special place in my heart. When he is supported with D.Va’s consistent and targeted damage, the combination becomes very difficult to deal with, especially if the enemy team isn’t well organized in the first place. Hammond’s playstyle is so disruptive, since he can move fluidly in and out of the fight. The reason that Hammond and D.Va combine so well is that they are both highly mobile and difficult to focus fire. This dive strategy can be repeated, battering the enemy team’s backline into submission. Ideally, you are able to kill one or both supports while distracting the entire enemy team. Once the enemy team turns to defend their supports, both tanks use their low cool down movement abilities to escape. At this point, D.Va should be flying in, micro-missiling the target, and using the damage matrix to cover Hammond. Hammond should then pile drive down on the support line in the back, followed by popping his shield and pulling out his weapons to focus fire on a selected target. This throws them out of position and away from their barriers.
#OVERWATCH META SERIES#
The ideal series of events should be Hammond swings into the enemy team. This combination is most effective when Hammond and D.Va coordinate together to take out specific targets. Hammond and D.Va are a dive tank core that are highly mobile, incredibly disruptive, and deal high damage for tanks. It turns out, the answer to people trying to bunker behind a barrier is to boop them away from the barrier. This dominated the early role queue era of Overwatch. This hero combination made its debut as a strong answer to the Orisa + Roadhog meta.
